CopperSpice API  1.9.1
QAudioProbe Class Reference

Allows monitoring audio being played or recorded. More...

Inheritance diagram for QAudioProbe:
QObject

Public Signals

void audioBufferProbed (const QAudioBuffer &buffer)
 
void flush ()
 
- Public Signals inherited from QObject
void destroyed (QObject *obj=nullptr)
 
void objectNameChanged (const QString &objectName)
 

Public Methods

 QAudioProbe (QObject *parent=nullptr)
 
 ~QAudioProbe ()
 
bool isActive () const
 
bool setSource (QMediaObject *source)
 
bool setSource (QMediaRecorder *source)
 
- Public Methods inherited from QObject
 QObject (QObject *parent=nullptr)
 
 ~QObject ()
 
bool blockSignals (bool block)
 
const QList< QObject * > & children () const
 
bool connect (const QObject *sender, const QString &signalMethod, const QString &location, const QString &slotMethod, Qt::ConnectionType type=Qt::AutoConnection)
 
bool connect (const QObject *sender, const QString &signalMethod, const QString &slotMethod, Qt::ConnectionType type=Qt::AutoConnection)
 
bool disconnect (const QObject *receiver, const QString &slotMethod=QString ()) const
 
bool disconnect (const QString &signalMethod, const QString &location, const QObject *receiver=nullptr, const QString &slotMethod=QString ()) const
 
bool disconnect (const QString &signalMethod=QString (), const QObject *receiver=nullptr, const QString &slotMethod=QString ()) const
 
void dumpObjectInfo ()
 
void dumpObjectTree ()
 
QList< QStringdynamicPropertyNames () const
 
virtual bool event (QEvent *event)
 
virtual bool eventFilter (QObject *watched, QEvent *event)
 
template<typename T >
findChild (const QString &childName=QString ()) const
 
template<class T >
QList< T > findChildren (const QRegularExpression &regExp, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 
template<class T >
QList< T > findChildren (const QString &childName=QString (), Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 
bool inherits (const QString &className) const
 
void installEventFilter (QObject *filterObj)
 
bool isWidgetType () const
 
bool isWindowType () const
 
void killTimer (int id)
 
const QMetaObjectmetaObject () const
 
void moveToThread (QThread *targetThread)
 
QString objectName () const
 
QObject * parent () const
 
template<class T = QVariant>
property (const QString &name) const
 
void removeEventFilter (QObject *obj)
 
void setObjectName (const QString &name)
 
void setParent (QObject *parent)
 
bool setProperty (const QString &name, const QVariant &value)
 
bool signalsBlocked () const
 
int startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer)
 
QThreadthread () const
 

Additional Inherited Members

- Public Slots inherited from QObject
void deleteLater ()
 
- Static Public Methods inherited from QObject
static bool connect (const QObject *sender, const QMetaMethod &signalMethod, const QObject *receiver, const QMetaMethod &slotMethod, Qt::ConnectionType type=Qt::AutoConnection)
 
static bool connect (const QObject *sender, const QString &signalMethod, const QObject *receiver, const QString &slotMethod, Qt::ConnectionType type=Qt::AutoConnection, const QString &location=QString ())
 
static bool connect (const QObject *sender, const QString &signalMethod, const QString &location, const QObject *receiver, const QString &slotMethod, Qt::ConnectionType type=Qt::AutoConnection)
 
template<class Sender , class SignalClass , class... SignalArgs, class Receiver , class SlotClass , class... SlotArgs, class SlotReturn >
static bool connect (const Sender *sender, void (SignalClass::*signalMethod)(SignalArgs...), const Receiver *receiver, SlotReturn (SlotClass::*slotMethod)(SlotArgs...), Qt::ConnectionType type=Qt::AutoConnection)
 
template<class Sender , class SignalClass , class... SignalArgs, class Receiver , class T >
static bool connect (const Sender *sender, void (SignalClass::*signalMethod)(SignalArgs...), const Receiver *receiver, T slotLambda, Qt::ConnectionType type=Qt::AutoConnection)
 
static bool disconnect (const QObject *sender, const QMetaMethod &signalMethod, const QObject *receiver, const QMetaMethod &slotMethod)
 
static bool disconnect (const QObject *sender, const QString &signalMethod, const QObject *receiver, const QString &slotMethod)
 
static bool disconnect (const QObject *sender, const QString &signalMethod, const QString &location, const QObject *receiver, const QString &slotMethod)
 
static bool disconnect (const QObject *sender, std::nullptr_t, const QObject *receiver, std::nullptr_t)
 
template<class Sender , class SignalClass , class... SignalArgs, class Receiver , class SlotClass , class... SlotArgs, class SlotReturn >
static bool disconnect (const Sender *sender, void (SignalClass::*signalMethod)(SignalArgs...), const Receiver *receiver, SlotReturn (SlotClass::*slotMethod)(SlotArgs...))
 
template<class Sender , class SignalClass , class... SignalArgs, class Receiver >
static bool disconnect (const Sender *sender, void (SignalClass::*signalMethod)(SignalArgs...), const Receiver *receiver, std::nullptr_t slotMethod=nullptr)
 
template<class Sender , class SignalClass , class... SignalArgs, class Receiver , class T >
static bool disconnect (const Sender *sender, void (SignalClass::*signalMethod)(SignalArgs...), const Receiver *receiver, T slotMethod)
 
static QMetaObjectstaticMetaObject ()
 
static QString tr (const char *text, const char *comment=nullptr, std::optional< int > numArg=std::optional< int >())
 
- Protected Methods inherited from QObject
virtual void childEvent (QChildEvent *event)
 
virtual void connectNotify (const QMetaMethod &signalMethod) const
 
virtual void customEvent (QEvent *event)
 
virtual void disconnectNotify (const QMetaMethod &signalMethod) const
 
bool isSignalConnected (const QMetaMethod &signalMethod) const
 
int receivers (const QString &signal) const
 
QObject * sender () const
 
int senderSignalIndex () const
 
virtual void timerEvent (QTimerEvent *event)
 
- Properties inherited from QObject
 objectName
 

Detailed Description

The QAudioProbe class allows you to monitor audio being played or recorded.

QAudioRecorder *recorder = new QAudioRecorder();
QAudioProbe *probe = new QAudioProbe;
// ... configure the audio recorder (skipped)
connect(probe, SIGNAL(audioBufferProbed(QAudioBuffer)), this, SLOT(processBuffer(QAudioBuffer)));
probe->setSource(recorder); // returns true
recorder->record(); // do things like calculating levels or performing an FFT
See also
QVideoProbe, QMediaPlayer, QCamera

Constructor & Destructor Documentation

QAudioProbe::QAudioProbe ( QObject parent = nullptr)
explicit

Creates a new QAudioProbe class with a parent. After setting the source to monitor with setSource(), the audioBufferProbed() signal will be emitted when audio buffers are flowing in the source media object.

QAudioProbe::~QAudioProbe ( )

Destroys this probe and disconnects from any media object.

Method Documentation

void QAudioProbe::audioBufferProbed ( const QAudioBuffer buffer)
signal

This signal should be emitted when an audio buffer is processed in the media service.

void QAudioProbe::flush ( )
signal

This signal should be emitted when it is required to release all buffers. Application must release all outstanding references to audio buffers.

bool QAudioProbe::isActive ( ) const

Returns true if this probe is monitoring something, or false otherwise. The source being monitored does not need to be active.

bool QAudioProbe::setSource ( QMediaObject source)

Sets the media object to monitor to source. If source is zero, this probe is deactivated and this method returns true.

If the media object does not support monitoring audio, this method will return false. The previous object will no longer be monitored. Passing in the same object will be ignored, but monitoring will continue.

bool QAudioProbe::setSource ( QMediaRecorder source)

Starts monitoring the given source and returns true on success. If there is no mediaObject associated with mediaRecorder or if it is zero, this probe is deactivated and this method returns true.

If the media recorder instance does not support monitoring audio, this method will return false. Any previously monitored objects will no longer be monitored. Passing in the same (valid) object will be ignored, but monitoring will continue.