CopperSpice API  1.7.2
QPoint Class Reference

The QPoint class defines a point in the plane using integer precision. More...

## Public Methods

QPoint ()

QPoint (int xPos, int yPos)

bool isNull () const

int manhattanLength () const

QPoint & operator*= (double c)

QPoint & operator*= (float c)

QPoint & operator*= (int c)

QPoint & operator+= (const QPoint &p)

QPoint & operator-= (const QPoint &p)

QPoint & operator/= (qreal c)

int & rx ()

int & ry ()

void setX (int xPos)

void setY (int yPos)

int x () const

int y () const

## Friends

bool operator!= (const QPoint &, const QPoint &)

const QPoint operator* (const QPoint &, double)

const QPoint operator* (const QPoint &, float)

const QPoint operator* (const QPoint &, int)

const QPoint operator* (double, const QPoint &)

const QPoint operator* (float, const QPoint &)

const QPoint operator* (int, const QPoint &)

const QPoint operator+ (const QPoint &, const QPoint &)

const QPoint operator- (const QPoint &)

const QPoint operator- (const QPoint &, const QPoint &)

const QPoint operator/ (const QPoint &, qreal)

bool operator== (const QPoint &, const QPoint &)

class QTransform

## Related Functions

These are not member functions

QDataStreamoperator<< (QDataStream &stream, const QPoint &point)

QDataStreamoperator>> (QDataStream &stream, QPoint &point)

## Detailed Description

The QPoint class defines a point in the plane using integer precision.

A point is specified by a x coordinate and an y coordinate which can be accessed using the x() and y() functions. The isNull() function returns true if both x and y are set to 0. The coordinates can be set (or altered) using the setX() and setY() functions, or alternatively the rx() and ry() functions which return references to the coordinates (allowing direct manipulation).

Given a point p, the following statements are all equivalent:

p.setX(p.x() + 1);
p += QPoint(1, 0);
p.rx()++;

A QPoint object can also be used as a vector: Addition and subtraction are defined as for vectors (each component is added separately). A QPoint object can also be divided or multiplied by an int or a qreal.

In addition, the QPoint class provides the manhattanLength() function which gives an inexpensive approximation of the length of the QPoint object interpreted as a vector. Finally, QPoint objects can be streamed as well as compared.

QPointF, QPolygon

## Constructor & Destructor Documentation

 QPoint::QPoint ( )
inline

Constructs a null point, i.e. with coordinates (0, 0)

isNull()
 QPoint::QPoint ( int xPos, int yPos )
inline

Constructs a point with the given coordinates (x, y).

setX(), setY()

## Method Documentation

 bool QPoint::isNull ( ) const
inline

Returns true if both the x and y coordinates are set to 0, otherwise returns false.

 int QPoint::manhattanLength ( ) const

Returns the sum of the absolute values of x() and y(), traditionally known as the "Manhattan length" of the vector from the origin to the point.

QPoint oldPosition;
MyWidget::mouseMoveEvent(QMouseEvent *event)
{
QPoint point = event->pos() - oldPosition;
if (point.manhattanLength() > 3) {
// the mouse has moved more than 3 pixels since the oldPosition
}
}

This is a useful calculation to approximate the true length.

 QPoint & QPoint::operator*= ( double c )
inline

Multiplies this point's coordinates by the given factor, and returns a reference to this point. The result is rounded to the nearest integer as points are held as integers. Use QPointF for floating point accuracy.

QPoint p(-1, 4);
p *= 2.5; // p becomes (-3, 10)
operator/=()
 QPoint & QPoint::operator*= ( float c )
inline

Multiplies this point's coordinates by the given factor, and returns a reference to this point. The result is rounded to the nearest integer as points are held as integers. Use QPointF for floating point accuracy.

operator/=()
 QPoint & QPoint::operator*= ( int c )
inline

Multiplies this point's coordinates by the given factor, and returns a reference to this point.

operator/=()
 QPoint & QPoint::operator+= ( const QPoint & p )
inline

Adds the given point to this point and returns a reference to this point.

QPoint p( 3, 7);
QPoint q(-1, 4);
p += q; // p becomes (2, 11)
operator-=()
 QPoint & QPoint::operator-= ( const QPoint & p )
inline

Subtracts the given point from this point and returns a reference to this point.

QPoint p( 3, 7);
QPoint q(-1, 4);
p -= q; // p becomes (4, 3)
operator+=()
 QPoint & QPoint::operator/= ( qreal c )
inline

Divides both x and y by the given divisor, and returns a reference to this point.

QPoint p(-3, 10);
p /= 2.5; // p becomes (-1, 4)

Note that the result is rounded to the nearest integer as points are held as integers. Use QPointF for floating point accuracy.

operator*=()
 int & QPoint::rx ( )
inline

Returns a reference to the x coordinate of this point.

Using a reference makes it possible to directly manipulate x.

QPoint p(1, 2);
p.rx()--; // p becomes (0, 2)
x(), setX()
 int & QPoint::ry ( )
inline

Returns a reference to the y coordinate of this point.

Using a reference makes it possible to directly manipulate y.

QPoint p(1, 2);
p.ry()++; // p becomes (1, 3)
y(), setY()
 void QPoint::setX ( int xPos )
inline

Sets the x coordinate of this point to the given xPos coordinate.

x(), setY()
 void QPoint::setY ( int yPos )
inline

Sets the y coordinate of this point to the given yPos coordinate.

y(), setX()
 int QPoint::x ( ) const
inline

Returns the x coordinate of this point.

setX(), rx()
 int QPoint::y ( ) const
inline

Returns the y coordinate of this point.

setY(), ry()

## Friends And Related Function Documentation

 bool operator!= ( const QPoint & p1, const QPoint & p2 )
friend

Returns true if p1 and p2 are not equal, otherwise returns false.

 const QPoint operator* ( const QPoint & point, double factor )
friend

Returns a copy of the given point multiplied by the given factor.

The result is rounded to the nearest integer as points are held as integers. Use QPointF for floating point accuracy.

QPoint::operator*=()
 const QPoint operator* ( const QPoint & point, float factor )
friend

Returns a copy of the given point multiplied by the given factor.

The result is rounded to the nearest integer as points are held as integers. Use QPointF for floating point accuracy.

QPoint::operator*=()
 const QPoint operator* ( const QPoint & point, int factor )
friend

Returns a copy of the given point multiplied by the given factor.

QPoint::operator*=()
 const QPoint operator* ( double factor, const QPoint & point )
friend

Returns a copy of the given point multiplied by the given factor.

 const QPoint operator* ( float factor, const QPoint & point )
friend

Returns a copy of the given point multiplied by the given factor.

 const QPoint operator* ( int factor, const QPoint & point )
friend

Returns a copy of the given point multiplied by the given factor.

 const QPoint operator+ ( const QPoint & p1, const QPoint & p2 )
friend

Returns a QPoint object that is the sum of the given points, p1 and p2, each component is added separately.

QPoint::operator+=()
 const QPoint operator- ( const QPoint & point )
friend

Returns a QPoint object that is formed by changing the sign of both components of the given point.

Equivalent to QPoint(0,0) - point.

 const QPoint operator- ( const QPoint & p1, const QPoint & p2 )
friend

Returns a QPoint object that is formed by subtracting p2 from p1, each component is subtracted separately.

QPoint::operator-=()
 const QPoint operator/ ( const QPoint & point, qreal divisor )
friend

Returns the QPoint formed by dividing both components of the given point by the given divisor.

Note that the result is rounded to the nearest integer as points are held as integers. Use QPointF for floating point accuracy.

QPoint::operator/=()
 QDataStream & operator<< ( QDataStream & stream, const QPoint & point )
related

Writes the given point to the given stream and returns a reference to the stream.

Refer to Serializing Data Types for additional information.

 bool operator== ( const QPoint & p1, const QPoint & p2 )
friend

Returns true if p1 and p2 are equal, otherwise returns false.

 QDataStream & operator>> ( QDataStream & stream, QPoint & point )
related

Reads a point from the given stream into the given point and returns a reference to the stream.

Refer to Serializing Data Types for additional information.