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template<class SignalClass , class... SignalArgs> |
| QSignalTransition (QObject *sender, void (SignalClass::*signal)(SignalArgs...), QState *sourceState=nullptr) |
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| QSignalTransition (QState *sourceState=nullptr) |
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| ~QSignalTransition () |
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const QObject * | senderObject () const |
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void | setSenderObject (const QObject *sender) |
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| QAbstractTransition (QState *sourceState=nullptr) |
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virtual | ~QAbstractTransition () |
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void | addAnimation (QAbstractAnimation *animation) |
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QList< QAbstractAnimation * > | animations () const |
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QStateMachine * | machine () const |
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void | removeAnimation (QAbstractAnimation *animation) |
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void | setTargetState (QAbstractState *target) |
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void | setTargetStates (const QList< QAbstractState * > &targets) |
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void | setTransitionType (TransitionType type) |
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QState * | sourceState () const |
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QAbstractState * | targetState () const |
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QList< QAbstractState * > | targetStates () const |
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TransitionType | transitionType () const |
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| QObject (QObject *parent=nullptr) |
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| ~QObject () |
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bool | blockSignals (bool block) |
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const QList< QObject * > & | children () const |
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bool | connect (const QObject *sender, const QString &signalMethod, const QString &location, const QString &slotMethod, Qt::ConnectionType type=Qt::AutoConnection) |
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bool | connect (const QObject *sender, const QString &signalMethod, const QString &slotMethod, Qt::ConnectionType type=Qt::AutoConnection) |
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bool | disconnect (const QObject *receiver, const QString &slotMethod=QString ()) const |
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bool | disconnect (const QString &signalMethod, const QString &location, const QObject *receiver=nullptr, const QString &slotMethod=QString ()) const |
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bool | disconnect (const QString &signalMethod=QString (), const QObject *receiver=nullptr, const QString &slotMethod=QString ()) const |
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void | dumpObjectInfo () |
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void | dumpObjectTree () |
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QList< QString > | dynamicPropertyNames () const |
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virtual bool | eventFilter (QObject *watched, QEvent *event) |
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template<typename T > |
T | findChild (const QString &childName=QString ()) const |
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template<class T > |
QList< T > | findChildren (const QRegularExpression ®Exp, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
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template<class T > |
QList< T > | findChildren (const QString &childName=QString (), Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
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bool | inherits (const QString &className) const |
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void | installEventFilter (QObject *filterObj) |
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bool | isWidgetType () const |
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bool | isWindowType () const |
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void | killTimer (int id) |
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const QMetaObject * | metaObject () const |
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void | moveToThread (QThread *targetThread) |
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QString | objectName () const |
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QObject * | parent () const |
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template<class T = QVariant> |
T | property (const QString &name) const |
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void | removeEventFilter (QObject *obj) |
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void | setObjectName (const QString &name) |
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void | setParent (QObject *parent) |
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bool | setProperty (const QString &name, const QVariant &value) |
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bool | signalsBlocked () const |
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int | startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer) |
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QThread * | thread () const |
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enum | TransitionType |
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void | targetStateChanged () |
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void | targetStatesChanged () |
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void | triggered () |
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void | destroyed (QObject *obj=nullptr) |
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void | objectNameChanged (const QString &objectName) |
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void | deleteLater () |
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static bool | connect (const QObject *sender, const QMetaMethod &signalMethod, const QObject *receiver, const QMetaMethod &slotMethod, Qt::ConnectionType type=Qt::AutoConnection) |
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static bool | connect (const QObject *sender, const QString &signalMethod, const QObject *receiver, const QString &slotMethod, Qt::ConnectionType type=Qt::AutoConnection, const QString &location=QString ()) |
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static bool | connect (const QObject *sender, const QString &signalMethod, const QString &location, const QObject *receiver, const QString &slotMethod, Qt::ConnectionType type=Qt::AutoConnection) |
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template<class Sender , class SignalClass , class... SignalArgs, class Receiver , class SlotClass , class... SlotArgs, class SlotReturn > |
static bool | connect (const Sender *sender, void (SignalClass::*signalMethod)(SignalArgs...), const Receiver *receiver, SlotReturn (SlotClass::*slotMethod)(SlotArgs...), Qt::ConnectionType type=Qt::AutoConnection) |
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template<class Sender , class SignalClass , class... SignalArgs, class Receiver , class T > |
static bool | connect (const Sender *sender, void (SignalClass::*signalMethod)(SignalArgs...), const Receiver *receiver, T slotLambda, Qt::ConnectionType type=Qt::AutoConnection) |
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static bool | disconnect (const QObject *sender, const QMetaMethod &signalMethod, const QObject *receiver, const QMetaMethod &slotMethod) |
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static bool | disconnect (const QObject *sender, const QString &signalMethod, const QObject *receiver, const QString &slotMethod) |
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static bool | disconnect (const QObject *sender, const QString &signalMethod, const QString &location, const QObject *receiver, const QString &slotMethod) |
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static bool | disconnect (const QObject *sender, std::nullptr_t, const QObject *receiver, std::nullptr_t) |
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template<class Sender , class SignalClass , class... SignalArgs, class Receiver , class SlotClass , class... SlotArgs, class SlotReturn > |
static bool | disconnect (const Sender *sender, void (SignalClass::*signalMethod)(SignalArgs...), const Receiver *receiver, SlotReturn (SlotClass::*slotMethod)(SlotArgs...)) |
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template<class Sender , class SignalClass , class... SignalArgs, class Receiver > |
static bool | disconnect (const Sender *sender, void (SignalClass::*signalMethod)(SignalArgs...), const Receiver *receiver, std::nullptr_t slotMethod=nullptr) |
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template<class Sender , class SignalClass , class... SignalArgs, class Receiver , class T > |
static bool | disconnect (const Sender *sender, void (SignalClass::*signalMethod)(SignalArgs...), const Receiver *receiver, T slotMethod) |
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static QMetaObject & | staticMetaObject () |
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static QString | tr (const char *text, const char *comment=nullptr, std::optional< int > numArg=std::optional< int >()) |
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T | qobject_cast (QObject *object) |
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| QObjectList |
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The QSignalTransition class provides a transition based on a CopperSpice signal.
Typically you would use the overload of QState::addTransition() that takes a sender and signal as arguments, rather than creating QSignalTransition objects directly. QSignalTransition is part of the State Machine.
You can subclass QSignalTransition and reimplement eventTest() to make a signal transition conditional; the event object passed to eventTest() will be a QStateMachine::SignalEvent object.
public:
protected:
return false;
}
}
};
CheckedTransition *t1 = new CheckedTransition(check);
t1->setTargetState(s2);
s1->addTransition(t1);